Thursday, March 14, 2019

Creating Component Structure in Autodesk Fusion 360

Components are the building blocks of Autodesk Fusion 360 assemblies and sub-assemblies.  Sooner of later you must create components from your sketches and bodies in order to use joints to create an effective assembly.   There are four methods of creating components which I cover in a short video, all but the final method will work effectively.  The ideal structure of a component is to have all bodies and their related sketches located under the component not split between the top level assembly and components.  Below is a good example of this proper structure.

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