Components are the building blocks of Autodesk Fusion 360 assemblies and sub-assemblies. Sooner of later you must create components from your sketches and bodies in order to use joints to create an effective assembly. There are four methods of creating components which I cover in a short video, all but the final method will work effectively. The ideal structure of a component is to have all bodies and their related sketches located under the component not split between the top level assembly and components. Below is a good example of this proper structure.
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