From time to time you will accidentally place a sketched based feature on the wrong face or work plane. Sometimes the design changes and a sketch based feature needs to be moved to another face or work plane to allow the part to work correctly. Most of the time these changes will occur late in the design process and you worry that going back in the timeline and doing the necessary edits will cause a lot of rework time.
Autodesk Fusion 360 has a command that will usually make this task a breeze. In this short video I will demonstrate the "Redefine Sketch Plane" command and just how easy it can make the editing process. Once in awhile the use of this command will move a sketch constrain so make sure that you edit the redefined sketch to make sure you check and correct these issues. In the last model of the video, I will demonstrate this condition and how you can easily correct the misplaced constraint.
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